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2D Game
2D Platformer

Client: Personal Development
Location: India
Year: 2024
Role: Game Development 
About the project:

I developed a 2D platformer game using Unity, following a structured learning process to create an interactive and engaging experience. The game includes core mechanics such as player movement, jumping, wall jumping, and shooting. I also integrated features like animation for character actions, a health system, traps, and enemies, as well as sound effects and background music. The gameplay was further enhanced with advanced mechanics like controllable jump height, multiple jumps, and checkpoints, making for a dynamic and challenging game environment.



My Role:

In this self-taught project, I learned and applied key concepts of 2D game development in Unity, from designing the player character and implementing movement to creating animations and handling game mechanics like shooting and health management. I focused on enhancing the gameplay experience by adding visual and audio effects, integrating traps and enemies, and perfecting the game’s interaction systems. This project reflects my growing proficiency in Unity, showcasing my ability to implement a variety of game mechanics and create a fully functional 2D platformer.















© Avani Vidhani 2023